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Import (or paste from the clipboard) all the images (BMP, DIB, GIF, TIF, TGA, JPG, PCX, RLE) |
![]() | Place the images in proper order |
![]() | Add a sound file (optional) |
![]() | Specify AVI settings, and |
![]() | Create the AVI file. |
If you are likely to change any of the images used in the animation, you can
create an AVI project file. AVI project files contain paths to all the images
comprising the animation, and provide an easy way to re-create AVI files.
Selecting 'Edit/Options' off the menu lets you choose an AVI compressor and
specify its options. For transparent backgrounds we suggest 'Intel Indeo(R)
Video Interactive'.
Images of different sizes sometimes cause rendering problems.
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Click the 'Extract Images' icon on the toolbar, or select 'File/Extract Images' from the menu |
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All the samples found will be saved in your 'Samples' folder |
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Samples will be in the 'SampleXX_YYY.bmp' format, where XX is the stream number, and YYY the image number within the stream |
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When you extract images from another AVI file, any saved samples will be overwritten by new ones. |